Tabletop role-playing games (TTRPGs) are an transitional medium. They stand between a large number of other media, which they borrow from and interact with in varying ways depending on the specific medium in question. Above all else though, even when they don’t involve tabletops or role-playing, TTRPGs are games.
As games, the media that TTRPGs most easily and readily and greedily borrow from are other games. TTRPGs are significantly smaller as an industry than card game or board games or (especially) video games, and so it’s often from those kinds of games that TTRPGs borrow most heavily. Obviously, there’s also interactions in the other direction. The entire dungeon crawler genre of video games owes its origins to Dungeon and Dragons, for instance. There’s also a large degree of communication between TTRPGs and larps, with a lot of formal similarities between the two media.
Continue reading “The Literary TTRPG”








